All patch notes

Patch Notes

๐Ÿ› ๏ธ Patch Notes

โšก Picky Chunk Hopper โ€” Filterable, Chunk-Wide Pickup

A new craftable hopper for sorting setups that need more than vanilla can deliver.

  • Recipe: 8 netherite blocks ringing a vanilla hopper in the middle of the crafting grid.
  • Chunk-wide pickup โ€” picks up matching items anywhere in its chunk, not just the block directly above.
  • Filter slots โ€” drop a sample item into any of the right four slots to set what it grabs. Leave them all empty and it grabs anything.
  • Slot 1 is the transfer slot โ€” the only slot that auto-feeds the container the hopper points at. The four filter slots stay locked: hoppers can't push or pull from them, only your own click can put items in or take them out.
  • Up to 64 items per transfer cycle โ€” instead of vanilla's 1. Regular hoppers still respect the server's hopper-amount setting; only the picky hopper bypasses it.
  • Plays nice with normal hoppers โ€” vanilla hoppers above can feed it (filter applies, items only land in slot 1), and vanilla hoppers below can pull from it normally at vanilla speed.

๐ŸŒฑ Gardening โ€” Sneak to Grow Rework

The sneak-to-grow passive is bigger and actually reliable now.

  • Grows a 3x3 area around you on a successful roll instead of just the single block under your feet. No more standing-on-the-sapling awkwardness โ€” stand next to your tree farm, sneak, the whole patch pops.
  • Saplings now reliably grow into trees on a successful roll. Before, a success could puff the bonemeal particle and leave the sapling sitting there because vanilla saplings only advance ~45% of the time per bonemeal application. The skill now keeps applying until the tree actually generates (or runs out of headroom).
  • Stage-1 saplings are recognized as growable. Saplings have two stages internally and stage-1 ones were being treated as "already fully grown" and skipped, even though bonemeal can still grow them into a tree from that stage.
  • Nether wart grows fully on success instead of bumping one stage at a time. The old +1 was technically working but visually almost indistinguishable, which made the skill feel broken on wart farms.

๐Ÿชš SFCraft โ€” /craft Anywhere

A new command for opening a crafting table without needing the block.

  • Type /craft to open a vanilla crafting GUI at your current position โ€” works anywhere, no block needed.
  • Inside your own clan's claim, /craft hooks into the existing clan-chest crafting just like a real crafting table placed inside the claim โ€” recipes that pull from clan chests show up in your recipe book.
  • Inside another clan's claim, /craft gives you a plain vanilla workbench. The chest-pool only opens up for members of the clan that owns the land you're standing on.

โš ๏ธ The clan-chest recipe-book integration now requires clan membership for all crafting tables inside claims, not just /craft. If you used to bench-craft inside someone else's claim, you'll only see your own inventory in the recipe book there now.


โœจ Telepathy โ€” Plays Nice with Digging Drops and Treecapitator

Confirming and tightening up how Telepathy interacts with the new passive skills from yesterday's update.

  • Digging passives โ€” every bonus drop (diamond, glowstone dust, netherite scrap, and the $25 cash drop) goes straight into your inventory when you're holding a Telepathy shovel. The vanilla sand/dirt drop is routed the same way.
  • Treecapitator โ€” when a Telepathy axe triggers Treecapitator, the whole tree routes to your inventory: the origin log, every connected log felled by the chain, and the leaves (including any apple or sapling drops). Fortune and Silk Touch still apply normally.
  • If your inventory fills up mid-fell, the overflow drops at the block as a normal item โ€” nothing is lost.